BlowOut!

Side scrolling game where the guest is wizard seeking revenge on another wizard who has blown up the protagonists home.

Design Constraint: ‘Naive Guest’+ Feeling of Freedom, No instructions should be given to guest and we should make design choices that influence the playthrough

Game Flow

round-2-interaction-map

 

Platform: Kinect

Role: Producer/ 2D Sprite Artist

Time Fram: 2 weeks

 

Team of 5

 

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